- Designing/Scripting
5 levels and features across the game such as the
compass system and its DLC. (Screenshots represent
the levels I designed in the main game).
- Designing/Scripting
3 levels and features for the game's DLC. Designed
the template gameplay bricks from which we constructed
the DLC in under 6 weeks of production. (Screenshots
represent the levels I designed in the main game).